Movers.
How to play Movers
- Five stocks from the last US trading session, drawn from the session's ten biggest moves among companies people know. Everyone gets the same five, in the same order.
- Each card shows the ticker, the company, the closing price and the headline that explains the move. Tap “What does this company do?” for a one-paragraph description of the business. Then the clues: the size range of the day's ten biggest moves, how much the stock usually moves in a day, how heavy the session's volume was against normal, and what the S&P 500 did. None of them carries the sign, and at least two of your five went each way.
- Slide from −15% to +15% to say how far it moved, then lock it in. You see your call against the real move before the next stock.
Scoring
- 20 points a stock, 100 a board. Every percentage point you miss by costs 2.5, so 0.4% off is 19 and 8% off is zero.
- Wrong direction caps the stock at 5, however close the size of the move.
- Share text shows one square per stock: green for 15 or more, yellow for 8 to 14, red below.
When boards change
- A new board every weekday evening, after the US close. Saturday, Sunday and Monday all play Friday's session.
- Movers is a bonus game: it does not count toward the daily 300 or your streak, and archive boards are open to replay any time.
- The movers and headlines are the same data Briefd puts in subscribers' morning briefs.
Archive
Every past session. Archive boards don't count toward a streak.